Tuesday, August 28, 2012

Why Do Americans Watch Propaganda in the Movie Theatres?!?

Great more bollox...
Another election year, another president running for his second term and another biased documentary leaning towards the opposite way of the current president you may as well cut off the leg of wherever they wish to lean. For this year it's right. Yea I really don't know who comes up with this shit or who finally gives the say on whether these documentaries get produced or not but one thing is clear, they're immensely fucking biased no matter how informative they are.  

Just look back eight years ago when Michael Moore set out to destroy George Bush with Fahrenheit 9/11, once again made and produced during that election year where George Bush fought for his second term in office. Did it affect the election? Nope, and I highly doubt this will either. You see these documentaries always appear informative and draw mad opinionated conclusions that for all you know may be a fact. But it may not be, you see watching Fahrenheit 9/11 you will draw a conclusion that George Bush is the devil and we must stop him and his quest for middle eastern oil. All that information you have consumed may again be in doubt when you see the likes of Christopher Hitchens (may he RIP) go on the news and say that all that information was complete bullshit. So then it becomes a pissing war where everyone is shouting random "facts" at each other to try and convince voters and it becomes almost impossible to find the real information because the biased media cant decide on how flip the "facts". 

What is outstanding though is the fact that some people cant decide whether it is biased or not. I mean really? The trailer to this garbage has first of all dramatic weird ass middle eastern music and images of revolts across the world portraying an apocalyptic setting. Plus it paints the fact that anti-colonialism is a bad thing and that America is the only country to spread liberty. As a non-American I find that slightly offensive, just saying. As well as that I don't know how exactly you Americans see anti-colonialism, but it's kind of a good thing throughout history. Take King Leopold II and his conquest of the Congo, his rule of the Congo resulted in the death of about 10 million natives. And your shocked that the president of the United States is anti-colonialism? Considering that the president is half-black and his roots are tied to Africa....obviously. Just saying....


I mean it doesn't take a fucking genius to find out about the presidents life. There has been many books on the presidents life and from what I heard they're are boring as fuck, the only difference is most legitimate biographers aren't biased. But that isn't what shocks me, what truly shocks me is that a lot of Americans are taking the effort to run off to the nearest cinema showing this movie and paying money. When you can easily watch biased piece of crap information on the news you just have to take your pick; MSNBC or Fox News.  And guess what? It's totally free....kinda. 

I see this is gonna be a trend every eight years in America, at least make them entertaining. Fahrenheit 9/11 was at the very least funny, this Indian dude doesn't look remotely funny, just saying. Give me your thoughts on this bollox. 

Friday, August 24, 2012

RIP This Console Generation

They're all sequels!?!
I don't know why it took me two years to fucking realise this because I probably had some mad delusion that someone, I don't know would actually make another innovative game that would blow my socks off. The last time I experienced that innovative experience was Borderlands in 2009 when all those people thought it was going to be shit and continued to hype up about Modern Warfare 2, like most wankers do. Well I took satisfaction in that they were wrong and that the game became very successful both critically and in sales. You see what most "analysts" missed is that gamers were beginning to become hungry for something more innovative since there last fix in 2007. Sadly today there are no innovative titles this fall. 

So that got me thinking, what has been interestingly different from the bollox that has been copying Modern Warfare 2 and therefore narrowing the selection of games? Well nothing great, and by that I mean nothing that got an average score of 8 or 9 by critics. I mean Metro 2033 was a pretty cool game that came out of the Ukraine and that was ultimately different but it wasn't great. So then I looked towards the only thing that could probably revive the innovation and have less of the focus on the constant stream of fucking sequels. And that was E3 2010, the last bastion of hope for this generation of console gaming, and my god was it awful. Both Microsoft and Sony's press conferences consisted of "motion gaming" with cameras and well, moving....and all of it didn't involve a couch! It was awkward to watch and it looked even more awkward to play and Microsoft thought it would be "fucking dope" to bring out little kids and play kiddies games. But that's nothing compared to Tim Schafer coming out at the Microsoft press conference and revealing the Sesame Street Kinect game. It was the biggest betrayal since Mufasa was betrayed by his own brother Scar in the Lion King. That moment still sends shivers down my spine. Anyway the whole press conference was the gaming apocalypse! 

Gamers reaction everywhere of E3 2010
But for some reason looking at my reaction in hindsight to this mess was that I could always wait until next year. Well two E3's later and no fucking change, except now its appropriate to put singers on the stage now. The sad thing about this years E3 was that the highlights were all fucking sequels and nothing new looked remotely interesting except one press conference which was Ubisofts. Yes the dark horses came striding in to reveal a NEW INNOVATIVE TITLE!! OMFG! Which was obviously Watchdogs. And it was awesome! Everyone was talking about it, and everyone wanted to know when that glorious fucker was coming out. And it was the sole reason Ubisoft won E3! Everyone was starving for something new and innovative and we caught a tiny glimpse of it and everyone went crazy! That ultimately tells me why this console generation is over, done, finished. Because all they're doing now is stalling with sequels and prequels to squeeze that last drop of cash from people who aren't sick of it yet. And that is unfortunately the best business model for publishers in this shit storm of an economic climate. 

What drove me over the edge? Just reading this article that gave the top 5 anticipated games of this fall. In case you didn't notice they're all sequels. Anyway Ill continue to buy the sequels since that's where all the money is going, some of them has to be good.

Monday, August 20, 2012

Blizzard Developers Are Saps


I don't really know if this is worth blogging about but it just made me slightly pissed off to go on and do this post. Well just recently Blizzard South developer Jay Wilson slagged fellow game developer and creator of the Diablo franchise David Brevik over his tiny criticism of the more recent Diablo 3. David Brevik did not say anything personal about the guys in particular he just gave his two cents on a franchise he basically created. What ensued was Blizzard South developers going on none other than Facebook to well, none other than rage. See the discussion below: 


As you can see all their names and parts in the process of making the game are distributed. Not the smartest move for game devs to share their opinions but the whole thing becomes all the more silly when you actually read what David Brevik said; 

IncGamers: You are very well known in the world of ARPGs, and I am going to ask you, Diablo 3 is probably the most anticipated PC title in 10 years. What’s your opinion on the final product?
David Brevik: Honestly, I think that they did a lot of the things the best they could, it was a very different game than I would have created, the team and personalities, the people, the talent and all the design philosophies of the people that worked on it in Irvine, we called them Blizzard South, those people have their own style and the their own way they like to design. It was very, very different from the Blizzard North.
So I think that when Blizzard South took over the development of Diablo 3 it was inevitable that they were going to create an experience that was in the Diablo theme but concentrated more towards the things that they liked to experience. Including more story and things like that.
When Blizzard North shut down they lost a ton of experience with why the Action RPG works and what about it works. That’s really difficult to recover from. They didn’t have the experience of people that knew it well. This is why you do things with random levels for example, and so when you lose that experience you are going to create a very different experience in the end than we would have created.
IncGamers: Do you think they bought the wrong people in? As we understand, Jay Wilson, for example, his background was RTS. From our point of view it looked like they misunderstood what kept people playing, The type of loot drops, which has been a big issues. One of the other issues is they have not listened to their community, and they have not anlaysed what makes up that addictive Diablo experience. What are your thoughts on that?
David Brevik: Well, the loot system. They made some decisions with the loot system that were very different than the way that we did it in Diablo 2 and I think that obviously the community has been upset with some of the decisions they made. Having all of your powers work off your main weapon and things like that, to having blues that are more powerful than yellows. Eventually the auction house and how that worked, even something as simple as when you equip an item and it’s bound to your character permanently would have totally changed the dynamic of the game.
It seems odd that they have not really responded in a quick fashion to some of these things. I think they are very well aware of the problems at this point and are trying to fix some of this stuff. It’s a shame that they had to learn some of these painful lessons
IncGamers: As you created Diablo, how do you feel about it? Do you feel a little let down that the legacy has kind of been mashed up?
David Brevik: I have very mixed emotions about it (laughs). On one hand I am sad that people haven’t enjoyed Diablo because it’s a love, a passion, and its obvious people still have a giant love and passion for Diablo and they are speaking out about it because they have such love for it. That makes me feel great.
I am sad because people are outraged and, you know, some of the decision they have made are not the decisions I would make and there have been changes in philosophy and that hasn’t gone over very well. I think in that way I am a little sad.
I am also a little happy, which I hate to say, it shows that the people that were involved in Diablo really did matter, and so I am happy that it has come to light that how talented that group was and how unique and special that group was. I am hoping that, as this happens very often in the industry, you see it with Call of Duty and things like that , when the people leave the game changes and it shows how critical people are in this industry.
IncGamers: One of the questions the Gazillion guys asked me to ask you was, where did the name Diablo come from?
David Brevik: I thought of the game when I was in high school and I lived in the east part of San Francisco in a town called Danville and I loved at the base of Mount Diablo and that’s where the name comes from. Once I found out what the mountain name was, I thought that was awesome, I didn’t speak Spanish, so I thought I wanted to use that as a title for a nemesis in a videogame. It’s simply from where I lived.
IncGamers: Well thanks a lot David, you’ve brought a lot of pleasure to millions of people over the years and hopefully you’ll continue to do so.
You know it's not the whole thing of actually being immature about the small critique about the game that pisses me off, its just the manner in which they did it. Facebook, really? I mean it pretty much doesn't separate yourself from a bitchy fifteen year old teenager. Now Twitter, there we have some ground of actually growing a pair and telling the person directly and the rest of the world how you actually feel. Then it would be a completely different issue. But you guys had to do it on Facebook and then delete the post and then probably got the guys from upstairs calling on your door. You see if you did it on Twitter you would be representing yourself and no one else, the fact that you did it collectively on Facebook makes you all guilty, and sad. I mean I'm sure they're pissed, you don't spend that long on a game to match the standards of the predecessors just to have the guy that created it all to say..."meh". Of course you'd be pissed I would to, but get some fucking initiative. And tell him to go fuck himself, in his face.

I don't really care much for Diablo and I'm a moderate player at best, I certainly like playing Diablo 3 in the modern gaming world regardless of all the difficulties.

I just find this whole situation really fucking stupid, but I'd rather developers take some initiative and stand up for their titles publicly to show the fans that they mean business. And not cowering on Facebook!

Any thoughts?

And yes all the pictures are stolen from reddit.com :) 

Tuesday, August 14, 2012

I Now Despise Competitive Multiplayer Games For Good


Describes multiplayer in general on a number of different levels....
Multiplayer games are starting to grind my gears. Well that's a lie, multiplayer games have always grind my gears, why? Because I always had the nerve and the adrenaline to keep playing them and gain nothing from them. You see I don't find achievements in being the best in any game or having the highest level and always reaching top of the play list in a game of Team Deathmatch. It's always pursing more games to fill the need of telling myself 'I'm good at this game and I want to challenge people that are equally as good as me' and this is the essence of any multiplayer game. But of course you're lying to yourself because there are always going to be a ton of more people better than you unless your MLG. So I came to ask myself why am I truly wasting tons of hours playing this game if I am getting nothing out of it? I don't necessarily consider myself a competitive person but naturally I don't like to lose and due to this I usually get frustrated in a game and myself included. I get frustrated because when I lose a game that I certainly felt I should have won I tend to continue playing the game to get a win so I can justify investing all these hours I have put into these games. And all for what? Just to get a small satisfaction of telling myself 'I'm good at this game' when I don't really care to begin with. I know this is confusing but allow me to explain with an example. 

The memories! They're bad!
I just finished up a game of King of the Hill on Gears Of War 3. GoW3 is the most infuriating game to play multiplayer wise and gets the most biggest rages ever even from the best of us. It's a fact, I have played a huge amount of Gears games with my friends and most of them cant take it because its so frustrating, usually quitting after probably an average of 3-5 rounds of multiplayer games. I press on usually, that's because I love the game and the franchise. Why love the game if its so infuriating and don't have a competitive personality? Well, it's the only game I have ever had a challenge. Games like Call Of Duty, Halo and Battlefield all have pretty easy learning curves to their multiplayer, to me its just gun and run. Obviously those players would tell me differently but then again I don't care, because those games became boring and ultimately not entertaining for me because no amount of skill that some players achieved didn't entertain me. So why invest time into those games if the skill you get from them is ultimately worthless to me? So, naturally I don't play them. Let the record show that I feel all three of those franchises are mundane and ran into the ground and have shown no innovations in their franchises for a long time. Ok so back to the game. In the King of the Hill game things got tense naturally as the score became very even but my team withheld and we won the round, so one round to go. The second round got far more tense and we lost the round by one point and in overtime. Unlucky is to sum up that round, we should of won but when things got more tense and the the 'hill' kept changing I guess we couldn't keep up, so that leads us to the final round. So this round starts up really well but ends EXACTLY THE SAME as the last round. We got up to the final point and lost in overtime. I wanted to scream at my team but I kept to myself as always (I never rage, ever), and as a man I accepted the defeat. Lets face it shit happens and there is nothing you can do about it, sometimes you just have to shut the fuck up and take it. This doesn't happen quite a lot in Gears games especially in the manner of this one, I mean it was grade A ridiculous. And It wasn't fun. So what do you do with a game that isn't fun? Simple, you stop playing it. 

Moral of the story? I don't give a fuck....
Believe me at that moment the game was over I wanted nothing more than to play another round and prove to myself that 'I can do better' and that 'I am good at this game' but that was all bullshit. I am no longer going to justify my means to play multiplayer games any more. To me they're simply not fun and are ridiculously  addictive forms of entertainment that appeals to our inner competitive personality, and it has only came to this point that I have realized that I control whether or not I have a competitive personality or not and not these fucking games. So I choose not to have a competitive personality and I am going to stop chasing these phantom achievements for good now. Fuck you multiplayer, I never really liked you anyway! 

Give your thoughts on competitive multiplayer and tell me how you challenge yourself! 

Tuesday, August 7, 2012

JOSS WHEDON IS DIRECTING AVENGERS 2!!!


















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He is also doing a Marvel related TV-Show for ABC........just let that sink in.........


Rick Remender Finishes Up Venom With #22

Sadly it's true. After twenty two awesome issues of Flash Thompson gracing his presence in the alien symbiote the leading writer that started it all is leaving the solo series to grace his presence in more upcoming Marvel series. Rick Remender will finish his work on Venom in issue 22 where Flash will take on his arch nemesis Jack O' Lantern, which Remender had worked hard on to achieve these two as nemesis, its nice to see he'll be finishing something he's worked so hard on. Remender has achieved a lot on his run of Venom, first one being that Venom is finally cool again. Yea the only time I can remember Venom being awesome was in the hands of Todd McFarlane who takes credit for creating the beast. Then there that weird spell of Eddie Brock becoming the good guy in Maximum Carnage and we all know that pretty much screwed up the character. It lead to a lot of downfalls for the symbiote one being years later when Venom was sold in a super villain auction.....yea, I know (terrible!). But just when you thought it couldn't get any lower.....well it did. Mac Gargan or Scorpion I think bought the suit for 100 million and later became both Scorpion and Venom, which sucked ten folds. So that brings us up to about Flash Thompson gaining the Venom symbiote from the US government as part of a covert black ops experiment which actually makes sense (finally!).

Ever since Flash became Agent Venom I couldn't help but describe this new Venom as 'Spider-Man with guns!'. It fits perfectly, he moves and kinda acts like Spider-Man (considering Flash is Spider-Man's biggest fan) but has a darker costume and has the balls to use a gun. Awesome is one word to describe him and the fact that he is a war vet ad's to his characteristics which has led to some interesting moments in his story. Such as that goofy Circle of Four story arc where Hell took over Las Vegas, best way to describe that would be 90's-esque storytelling (nothing wrong with that), and General Ross became part of that roster of heroes. Either way the interactions between the general and this AWOL soldier was just awesome, the conversation dialogue between the two just fitted together so nicely you couldn't help but compliment the writers. 
Small little moments like these is something I really hope that does not disappear from Venom and I'm hoping Cullen Bunn (the new writer) leads by that example. 

There is too many moments in Venom that I will cherish in the series in total like when Jack O' Lantern and Flash took a road trip to Las Vegas. Awesome conversations and happenings ensued; 
Anyway, it will be interesting where Venom will go with Cullen Bunn and I'm looking forward to what he does with the series. I just hope the fucker doesn't screw it up. Cheers Remender for finally making Venom fucking awesome again!




Monday, August 6, 2012

The Man Behind Atari; Creator of Video Games

(Courtesy of Kotaku) 



















It's hard to believe that 40 years ago Atari would be the creator and ruler of the gaming industry. Of course home consoles wouldn't have been very popular in the 70's and what most kids used to do was go to the arcade. Where all the best games were made by none other than Atari. Now of course, they're practically finished publishing any game close to being decent and we don't consider them a major player in the world of gaming anymore. But there was a time when Nolan Bushnell ruled and gave kids like Steve Jobs their first job (lol). But of course we all know that a lot has changed since Bushnell sold his company for 28 million after four years of owning it and the rest as they say is history. 

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